Designer Things
Designer Things
I used to think driver licenses were just boring pieces of plastic we carry around to prove we can operate a vehicle. Turns out, they’
Designer Things
I used to think divorce decrees were always printed on that slightly-too-thick cream paper, you know, the kind that feels expensive but also sort of impersonal.
Designer Things
I used to think visual hierarchy was about making things bigger. But here’s the thing—sometimes the most powerful design move isn’
Designer Things
I used to think craft beer labels were just about looking cool on a shelf. Turns out, the visual identity systems behind craft breweries operate more like
Designer Things
I used to think Aboriginal dot painting was just—well, dots. Turns out, the technique that emerged in the early 1970s at Papunya Tula in Australia’
Designer Things
I used to think Regencycore was just about empire waistlines and bonnets. Turns out, the visual language of this aesthetic—the one that’
Designer Things
I used to think symmetry was the safe choice—the thing you reached for when you wanted something to feel ‘right’. Then I spent an afternoon
Designer Things
I used to think the bold flatness of modern graphic illustration—those blocky shapes, the unapologetic primary colors, the way figures seem carved rather
Designer Things
Princesscore isn’t just pink tulle and tiaras anymore. I used to think the whole aesthetic was pretty straightforward—you know, the Disney princess
Designer Things
I used to think accessible design was about ramps and braille dots. Then I spent three months riding public transit in seven different cities—Vancouver
