Designer Things
The Evolution of Driver License Design as Identity Document Visuals
052
I used to think driver licenses were just boring pieces of plastic we carry around to prove we can operate a vehicle. Turns out, they’
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Designer Things
The Evolution of Divorce Decree Design Through Family Court History
049
I used to think divorce decrees were always printed on that slightly-too-thick cream paper, you know, the kind that feels expensive but also sort of impersonal.
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Designer Things
The Role of Visual Subordination Through Hierarchy De Emphasis
093
I used to think visual hierarchy was about making things bigger. But here’s the thing—sometimes the most powerful design move isn’
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Designer Things
Deconstructing the Visual Strategy Behind Craft Beer Brand Identity Systems
0103
I used to think craft beer labels were just about looking cool on a shelf. Turns out, the visual identity systems behind craft breweries operate more like
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Designer Things
The Cultural Significance of Aboriginal Dot Painting in Modern Design
0105
I used to think Aboriginal dot painting was just—well, dots. Turns out, the technique that emerged in the early 1970s at Papunya Tula in Australia’
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Designer Things
Understanding the Aesthetics of Regencycore in Period Visual Culture
043
I used to think Regencycore was just about empire waistlines and bonnets. Turns out, the visual language of this aesthetic—the one that’
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Designer Things
The Role of Symmetry and Asymmetry in Visual Balance
095
I used to think symmetry was the safe choice—the thing you reached for when you wanted something to feel ‘right’. Then I spent an afternoon
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Designer Things
How Aztec Codices Influence Modern Graphic Illustration Styles
094
I used to think the bold flatness of modern graphic illustration—those blocky shapes, the unapologetic primary colors, the way figures seem carved rather
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Designer Things
Understanding the Aesthetics of Princesscore in Royal Fantasy Visuals
085
Princesscore isn’t just pink tulle and tiaras anymore. I used to think the whole aesthetic was pretty straightforward—you know, the Disney princess
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Designer Things
Analyzing the Visual Language of Accessible Public Transportation Design
088
I used to think accessible design was about ramps and braille dots. Then I spent three months riding public transit in seven different cities—Vancouver
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